University has started up again, and it's gonna be a busy semester! I've got 4 lecture classes and 2 labs. I'm not sure how I'm gonna survive, but I'm going to try.
Progress on the animation is slow as of late, partly due to some things popping up and partly due to laziness. At the moment I'm working on simplifying the rig as much as possible, correcting some construction issues, and fixing various animations flaws. Simplification is my biggest concern at the moment, as the rig is extremely complicated, and time consuming to animate. I think that's all for now.